Director: Duncan Jones
Writers: Duncan Jones and Charles Leavitt
Cast: Travis Fimmel, Paula Patton, Ben Foster, Dominic Cooper, Toby Kebbell, Ben Schnetzer, Robert Kazinsky, Clancy Brown, Daniel Wu, Ruth Negga, Anna Galvin, Callum Keith Rennie, Burkely Duffield, and Ryan Robbins.
Synopsis: The peaceful realm of Azeroth stands on the brink of war as its civilization faces a fearsome race of invaders: orc warriors fleeing their dying home to colonize another. As a portal opens to connect the two worlds, one army faces destruction and the other faces extinction. From opposing sides, two heroes are set on a collision course that will decide the fate of their family, their people, and their home.
*Reviewer Note: This will be a spoiler free review.*
Before I start, I should be noted to everyone: I have never played World of Warcraft. So everything in this review is purely based on what is in the film. I know very little to nothing at all of the games, so I don’t want anyone out there reading this that has played the games to curse me out because I got something wrong.
The film starts by showing us the world of the orcs, which is dying, and a dark mage Gul’dan (Wu), who uses the powerful dark magic called The Fel, has opened a portal to the world of Azeroth. However, the magic and portal isn’t strong enough to bring through all the orcs, so horde lead by Gul’dan, Blackhand (Brown), Durotan (Kebbell), Orgrim (Kazinksy), and others go through to capture humans. The reason being is that Gul’dan needs souls to keep the portal open long enough.
Meanwhile, a mage-in-training, Khadgar (Schnetzer) has sensed the portal opening and The Fel, so he goes to warn King Llane (Cooper) about the danger soon to come. Llane enlists his brother-in-law and commander of his army Lothar (Fimmel) to stop the orcs from taking over their lands. Lothar does have help in Khadgar, a half-breed named Garona (Patton) and a powerful mage, and guardian of Azeroth, Medivh (Foster). What the humans don’t know is that Durotan fears The Fel and Gul’dan from making things worse and decides that working the humans might be his kinds only hope.
Now, there is a lot going on in Warcraft, and I do mean, a lot. That’s not necessarily, a bad thing in a movie, but what will make-or-break a movie is if everything works seemingly throughout. Unfortunately, Warcraft stumbles a bit on that. Not every plot point and story works, or when it does it leads to nothing or an underwhelming resolution. Again, not every plot point or story is this way, some of the work. When the film focuses on a linear story and characters, it works in full force.
It’s one of the great things that director Duncan Jones does in the movie. He gives sides, orcs and humans, their fair share of screen time to make us understand both sides of what’s going on, and makes them tick. Durotan gets the better arc, for the main characters of him and Lothar, as the hero orc doing what he thinks is best for his people. It also gives us something so we can sympathize with the orcs, since you know, they’re not real and makes us connect with the CGI characters.
The human cast is fine, since I can’t really talk about the orc actors since they are all covered in CGI and their voices are distorted, which is fine since I don’t think any of us expect to hear human voices coming out of an orc. That of course doesn’t take away anything from those actors and their performances. And the CGI for the film is pretty great, but the only real orcs that get good screen time is Toby Kebbell’s Durotan (he also plays another small role in the film), who is arguably the most developed and complete character in the whole film. Next to him would be the villain Gul’dan played by Daniel Wu.
Travis Fimmel gives off a cocky but confident warrior that is respected by the others soldiers, which I’ll admit, his cockiness put me off at times. He is given, albeit it felt forced, storyline that pays off at the end. Ben Schnetzer’s Khadgar is one of the cooler human characters and seemed to enjoy his time ranting off spells and has a lot to offer in the film, but doesn’t get to, which is a shame. Paula Patton’s half-breed character Garona doesn’t really pop until the last half of the film where it takes an interesting turn, but we never see the real fallout of it, which is extremely disappointing. Ben Foster as The Guardian/Medivh pops when he shares scenes with Fimmel and Schnetzer. Dominic Cooper’s King Llane and Ruth Negga’s Lady Taria don’t do too much, with the expectation of Cooper during the final act of the film.
Again, I’ve never played the games, so I’m sure there are references and nods to the games or other material that maybe would have helped me be more into the film. This is one of the big things the film was set to face: dealing with non-fans. I’ll admit that I wasn’t looking forward to the film that much, but there was enough in the film to make me really enjoy myself while watching.
The only real gripe I have with the film is that it doesn’t feel completed. The film leaves itself way too open for sequel for my liking. It might be picky, considering we now live in a world filled with franchise starters and sequels, but Warcraft takes that to the extreme. It’s bold for Universal Pictures and Legendary Pictures to think fans will drive out in droves (or hordes) to watch the adaptation. But, for non-fans or people that don’t know anything about the world or characters, it leaves a bitter taste and feeling.
All in all, Warcraft will hopefully have enough for non-fans of the games to grab on to. The CGI for the orcs is fantastic and Toby Kebbell’s Durotan is the standout of all the characters. The film stumbles trying to control all the plot points and while some work better than others, the film still leaves some story to be desired, and it feels unfinished it some cases.
3.5 out of 5